I made a Wordle Clone in Unity as a standalone Android app.
One day, I overheard that my friend was creating their own Wordle game. I wanted to see how long it would take me to create Wordle using Unity. I handled all the game logic in C# directly, implemented music, stats, error messages, a title screen and exported it as an Android app, which sits snuggly at the bottom of my app list, titled "Wordle."